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<channel>
	<title>James Wright - Calgary Flash Developer</title>
	<atom:link href="http://blog.smallestworld.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.smallestworld.net</link>
	<description>James Wright a Flash Developer from Calgary, currently employed at Venture Communications.</description>
	<pubDate>Tue, 20 Jan 2009 17:52:40 +0000</pubDate>
	
	<language>en</language>
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			<item>
		<title>Very cool example of augmented reality</title>
		<link>http://blog.smallestworld.net/2009/flash/very-cool-example-of-augmented-reality/</link>
		<comments>http://blog.smallestworld.net/2009/flash/very-cool-example-of-augmented-reality/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 17:51:35 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[3D]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[augmented]]></category>

		<category><![CDATA[Away3D]]></category>

		<category><![CDATA[FLARToolKit]]></category>

		<category><![CDATA[motion]]></category>

		<category><![CDATA[reality]]></category>

		<category><![CDATA[tracking]]></category>

		<category><![CDATA[WOW Engine]]></category>

		<guid isPermaLink="false">http://blog.smallestworld.net/2009/misc/very-cool-example-of-augmented-reality/</guid>
		<description><![CDATA[I saw this and thought it had some cool possibilities. It is using the Away3D AS3 3D engine, WOW 3D Physics Engine and FLARToolKit which appears to take care of the tracking.
]]></description>
			<content:encoded><![CDATA[<p>I saw <a href="http://vimeo.com/2883790" target="_blank">this</a> and thought it had some cool possibilities. It is using the <a href="http://away3d.com/" target="_blank">Away3D</a> AS3 3D engine, <a href="http://seraf.mediabox.fr/wow-engine/as3-3d-physics-engine-wow-engine/" target="_blank">WOW</a> 3D Physics Engine and <a href="http://www.libspark.org/wiki/saqoosha/FLARToolKit/en" target="_blank">FLARToolKit</a> which appears to take care of the tracking.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.smallestworld.net/2009/flash/very-cool-example-of-augmented-reality/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Pretty Loaded - tribute to Flash preloaders</title>
		<link>http://blog.smallestworld.net/2009/flash/pretty-loaded-tribute-to-flash-preloaders/</link>
		<comments>http://blog.smallestworld.net/2009/flash/pretty-loaded-tribute-to-flash-preloaders/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 19:02:43 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Fun]]></category>

		<category><![CDATA[Web]]></category>

		<category><![CDATA[blog]]></category>

		<category><![CDATA[brimelow]]></category>

		<category><![CDATA[lee]]></category>

		<category><![CDATA[loaded]]></category>

		<category><![CDATA[preloader]]></category>

		<category><![CDATA[pretty]]></category>

		<guid isPermaLink="false">http://blog.smallestworld.net/2009/misc/pretty-loaded-tribute-to-flash-preloaders/</guid>
		<description><![CDATA[I came across this while checking out Lee Brimelow's blog. It's a really cool site dedicated to showcasing the design of preloaders.
I think it's important to optimize the file size of your Flash movies and with the advent of high speed internet preloaders become less and less necessary. However, I still think they are an [...]]]></description>
			<content:encoded><![CDATA[<p>I came across <a href="http://www.prettyloaded.com/">this</a> while checking out <a href="http://theflashblog.com">Lee Brimelow's blog</a>. It's a really cool site dedicated to showcasing the design of preloaders.</p>
<p>I think it's important to optimize the file size of your Flash movies and with the advent of high speed internet preloaders become less and less necessary. However, I still think they are an extremely effective tool in some circumstances.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.smallestworld.net/2009/flash/pretty-loaded-tribute-to-flash-preloaders/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Blog Resurrection</title>
		<link>http://blog.smallestworld.net/2009/work/blog-resurrection/</link>
		<comments>http://blog.smallestworld.net/2009/work/blog-resurrection/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 18:08:59 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Web]]></category>

		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://blog.smallestworld.net/?p=27</guid>
		<description><![CDATA[As you can probably tell by the dates on this blog I haven't updated it in awhile. As part of the New Year, I am planning to update my blog more frequently. I should also have my Flash portfolio site up within the next few weeks.  I changed jobs shortly after my last blog post [...]]]></description>
			<content:encoded><![CDATA[<p>As you can probably tell by the dates on this blog I haven't updated it in awhile. As part of the New Year, I am planning to update my blog more frequently. I should also have my Flash portfolio site up within the next few weeks.  I changed jobs shortly after my last blog post was made and I am now working at Venture Communications as a Flash/Web Developer.</p>
<p>I am now doing strictly AS3 for my Flash projects(except for updates to legacy work, and select circumstances).  I've also improved me PHP, HTML and CSS chops while at this split role. I still do primarily Flash Development though. It is about a 75/25 split for Flash/Web.</p>
<p>Here are some links to some work I have done over the last few months, some is through my employment at Venture some is stuff I have done on my own time.</p>
<ul>
<li><a title="Call Of The Tundra" href="http://www.callofthetundra.com/" target="_blank">Call Of The Tundra</a> - This is a contest site done for Toyota's "Call of The Tundra" campaign. It was a pretty tight timeline, but overall a very fun build. I used the APE physics engine for certain aspects(mostly the game) which was very interesting. I also used a utility class that I wrote a while ago for the parallax scrolling effect.</li>
<li><a title="Mahogany Living" href="http://www.mahoganyliving.com/" target="_blank">Mahogany Living</a> - This is a site for a community being built by <a href="http://www.hopewellcommunities.com/">Hopewell Communities</a> . It is a content managed site. I didn't really do any Flash development on this one but I like to get my hands dirty in some PHP and CSS once and a while.</li>
<li><a title="LCBO Holiday Microsite" href="http://lcbo.com/promo/holiday2008/flash/microsite/" target="_blank">LCBO Holiday Microsite</a> - This site was done to showcase gift ideas from the <a title="Liquor Control Board of Ontario" href="http://www.lcbo.com/" target="_blank">Liquor Control Board of Ontario</a>. It is a small site with some cool features. I did the majority of the Flash Development with some contributions from another Flash Developer. All content is manageable by the client and there is a French version.</li>
<li><a title="LCBO 2008 Beer Expo" href="http://www.lcbo.com/promo/beer2008/flash/index_en.html" target="_blank">LCBO 2008 Beer Expo</a> - This is another microsite done for LCBO to showcase beers from around the world. It is probably my last AS2 project and was pretty fun to work on. I did deep-linking on this site but in the end it was loaded in a pop-up so the deep-linking was not neccessary.</li>
</ul>
<p>There is some other stuff but these are the bigger ones I have built in the last few months.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.smallestworld.net/2009/work/blog-resurrection/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Bayer CropScience Flash</title>
		<link>http://blog.smallestworld.net/2008/work/bayer-cropscience-flash/</link>
		<comments>http://blog.smallestworld.net/2008/work/bayer-cropscience-flash/#comments</comments>
		<pubDate>Tue, 15 Jan 2008 16:56:35 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Web]]></category>

		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.james-wright.com/2008/work/bayer-cropscience-flash/</guid>
		<description><![CDATA[I have spent the last little while working on a lot of Bayer CropScience Flash stuff. Here are links to some of it, with more coming in the near future.
InVigor Microsite:
I did the banner on the home page which creates shows how quickly and problem-free their hybrid seeds grow. This banner was also re-worked to [...]]]></description>
			<content:encoded><![CDATA[<p>I have spent the last little while working on a lot of Bayer CropScience Flash stuff. Here are links to some of it, with more coming in the near future.</p>
<p><a href="http://www.bayercropscience.ca/invigor/Index.aspx" title="Bayer CropScience InVigor Hybrid Canola" target="_blank">InVigor Microsite</a>:<br />
I did the banner on the home page which creates shows how quickly and problem-free their hybrid seeds grow. This banner was also re-worked to be used in a Google adwords campaign. I also created a standalone video player as well as a video player that toggles between 4 different videos on the "Growers Talk" page.</p>
<p><a href="http://www.bayercropscience.ca/infinity/Index.aspx" title="Infinity Microsite" target="_blank">Infinity Microsite</a>:<br />
The Infinity site is another Microsite that uses a similar video player setup and also has an "FMA" to grab attention towards the product and its features.</p>
<p><a href="http://mixitup.ca/HerbicideResistance.aspx" title="Mix It Up" target="_blank">Herbicide Resistance</a>:<br />
For the Herbicide Resistance site I created an educational Flash "FMA" that gives a brief overview of "Herbicide Resistance" and a possible solution.</p>
<p>There are a few other items launching soon, so stay tuned!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.smallestworld.net/2008/work/bayer-cropscience-flash/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ric Kokotovich Portfolio Site</title>
		<link>http://blog.smallestworld.net/2008/work/ric-kokotovich-portfolio-site/</link>
		<comments>http://blog.smallestworld.net/2008/work/ric-kokotovich-portfolio-site/#comments</comments>
		<pubDate>Tue, 15 Jan 2008 16:18:07 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Web]]></category>

		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.james-wright.com/2008/misc/ric-kokotovich-portfolio-site/</guid>
		<description><![CDATA[I recently built a  web-site for Ric Kokotovich, it is a portfolio site to showcase this artists amazing work. Some of the images take a while to load but it is worth the wait. They were very insistent on quality for this site even if it meant some sacrifices on load times.
View Site 
]]></description>
			<content:encoded><![CDATA[<p>I recently built a  web-site for <a href="http://www.rickokotovich.com/" title="Ric Kokotovich Site" target="_blank">Ric Kokotovich</a>, it is a portfolio site to showcase this artists amazing work. Some of the images take a while to load but it is worth the wait. They were very insistent on quality for this site even if it meant some sacrifices on load times.</p>
<p><a href="http://www.rickokotovich.com/" title="Ric Kokotovich Site" target="_blank">View Site </a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Google AdWords doesn&#8217;t allow Math.random() in its files</title>
		<link>http://blog.smallestworld.net/2007/flash/google-adwords-doesnt-allow-mathrandom-in-its-files/</link>
		<comments>http://blog.smallestworld.net/2007/flash/google-adwords-doesnt-allow-mathrandom-in-its-files/#comments</comments>
		<pubDate>Wed, 07 Nov 2007 17:23:42 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[AdWords]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.james-wright.com/2007/flash/google-adwords-doesnt-allow-mathrandom-in-its-files/</guid>
		<description><![CDATA[
I created a banner for a site a month or 2 ago and the company decided they wanted to re-work it for their AdWords campaign, so a designer here at work used the class I built to re-build the ad in a bunch of AdWords sizes. All seemed peachy... Then upon uploading the ads our [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.james-wright.com/wp-content/uploads/2007/11/ad_error.gif" title="Google AdWords Math.random() Error" rel="lightbox"><img src="http://www.james-wright.com/wp-content/uploads/2007/11/ad_error.thumbnail.gif" alt="Google AdWords Math.random() Error" /></a></p>
<p>I created a banner for a site a month or 2 ago and the company decided they wanted to re-work it for their AdWords campaign, so a designer here at work used the class I built to re-build the ad in a bunch of AdWords sizes. All seemed peachy... Then upon uploading the ads our media person was given the error  "Encountered flash error - ad cannot have random numbers".</p>
<p>We contacted their customer support via phone and the only reason they could give us was that "it is possible that random numbers can be  used maliciously". They would not give us anymore information beyond that. I really do not see how a random number can be used maliciously other than calling a random script, but AdWords already throws an error for calling outside scripts.</p>
<p>I suppose I could generate out a list of random numbers and use them in an array as follows:</p>
<pre class="actionscript">&nbsp;
<span style="color: #000000; font-weight: bold;">var</span> _counter:<span style="color: #0066CC;">Number</span> = <span style="color: #cc66cc;">-1</span>;
&nbsp;
<span style="color: #000000; font-weight: bold;">var</span> _random:<span style="color: #0066CC;">Array</span> = <span style="color: #66cc66;">&#91;</span>
&nbsp;
<span style="color: #cc66cc;">0.404158900026232</span>,
&nbsp;
<span style="color: #cc66cc;">0.717061429284513</span>,
&nbsp;
<span style="color: #cc66cc;">0.776794651523232</span>,
&nbsp;
<span style="color: #cc66cc;">0.924381226301193</span>,
&nbsp;
<span style="color: #cc66cc;">0.349322804249823</span>,
&nbsp;
<span style="color: #cc66cc;">0.271397457458079</span>,
&nbsp;
<span style="color: #cc66cc;">0.840603074524552</span>
&nbsp;
<span style="color: #66cc66;">&#93;</span>;
&nbsp;
<span style="color: #000000; font-weight: bold;">function</span> randomNumber<span style="color: #66cc66;">&#40;</span><span style="color: #66cc66;">&#41;</span>:<span style="color: #0066CC;">Number</span> <span style="color: #66cc66;">&#123;</span>
&nbsp;
 _counter++;
&nbsp;
 <span style="color: #b1b100;">return</span> _random<span style="color: #66cc66;">&#91;</span>_counter<span style="color: #66cc66;">&#93;</span>;
&nbsp;
<span style="color: #66cc66;">&#125;</span></pre>
<p>Theoretically I should be able to just do a find and replace of Math.random() with randomNumber() . It won't be different every time but at least I should be able to maintain the "random" look of how the items are positioned.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Tips for learning Actionscript 3</title>
		<link>http://blog.smallestworld.net/2007/flash/tips-for-learning-actionscript-3/</link>
		<comments>http://blog.smallestworld.net/2007/flash/tips-for-learning-actionscript-3/#comments</comments>
		<pubDate>Thu, 25 Oct 2007 22:01:40 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.james-wright.com/2007/misc/tips-for-learning-actionscript-3/</guid>
		<description><![CDATA[A few people have been asking me about AS3 these days, so I thought I would share a couple of resources that really helped(and still are helping) me.
This post on Kirupa has been an amazing resource for the Actionscript 2 to Actionscript 3 migration.
 http://www.kirupa.com/forum/showthread.php?t=223798
This AS2 to AS3 migration cheat sheet helps a fair amount [...]]]></description>
			<content:encoded><![CDATA[<p>A few people have been asking me about AS3 these days, so I thought I would share a couple of resources that really helped(and still are helping) me.</p>
<p>This post on Kirupa has been an amazing resource for the Actionscript 2 to Actionscript 3 migration.<br />
<a href="http://www.kirupa.com/forum/showthread.php?t=223798" title="Kirupa AS2 to AS3 Migration"> http://www.kirupa.com/forum/showthread.php?t=223798</a></p>
<p>This AS2 to AS3 migration cheat sheet helps a fair amount as well:<br />
<a href="http://actionscriptcheatsheet.com/blog/quick-referencecheatsheet-for-actionscript-20/" title="As2 to AS3 migration cheat sheet."> http://actionscriptcheatsheet.com/blog/quick-referencecheatsheet-for-actionscript-20/</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Calgary Flash User Group</title>
		<link>http://blog.smallestworld.net/2007/flash/calgary-flash-user-group/</link>
		<comments>http://blog.smallestworld.net/2007/flash/calgary-flash-user-group/#comments</comments>
		<pubDate>Thu, 27 Sep 2007 17:18:25 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.james-wright.com/2007/flash/calgary-flash-user-group/</guid>
		<description><![CDATA[The Calgary Flash user group is managed by a fellow developer at Rare Method. It meets on the first Wednesday of every month. The turnout is off and on but it is still a good opportunity to talk to other Flash developers and designers in Calgary. If you would like to find out more information [...]]]></description>
			<content:encoded><![CDATA[<p>The Calgary Flash user group is managed by a fellow developer at Rare Method. It meets on the first Wednesday of every month. The turnout is off and on but it is still a good opportunity to talk to other Flash developers and designers in Calgary. If you would like to find out more information and sign up I would suggest going <a href="http://www.flashcalgary.org/">here</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Been playing around with Papervision 3D</title>
		<link>http://blog.smallestworld.net/2007/flash/been-playing-around-with-papervision-3d/</link>
		<comments>http://blog.smallestworld.net/2007/flash/been-playing-around-with-papervision-3d/#comments</comments>
		<pubDate>Wed, 19 Sep 2007 16:04:41 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Fun]]></category>

		<guid isPermaLink="false">http://james-wright.com/2007/flash/been-playing-around-with-papervision-3d/</guid>
		<description><![CDATA[I've finally found a bit of time to start playing around a bit with the Papervision 3D class set for Flash. It is an awesome set of classes and I applaud the whole team over there. It will take a while for me to learn, and I am still trying to think of something practical [...]]]></description>
			<content:encoded><![CDATA[<p>I've finally found a bit of time to start playing around a bit with the <a href="http://blog.papervision3d.org/" title="Papervision 3D" target="_blank">Papervision 3D</a> class set for Flash. It is an awesome set of classes and I applaud the whole team over there. It will take a while for me to learn, and I am still trying to think of something practical I can build to help teach it to myself.</p>
<p>So far the hardest part of it all, is creating <a href="http://www.collada.org/mediawiki/index.php/Main_Page" title="COLLADA" target="_blank">COLLADA</a> models to import into it. I did a tiny bit of 3D work using <a href="http://autodesk.com/3dsmax" title="3D Studio Max" target="_blank">3D Studio Max</a> while I was at SAIT, but I no longer have access to that program so I am using <a href="http://www.blender.org" title="Blender 3D Application" target="_blank">Blender</a> which is free and very cool but also has a steep learning curve. Most of my experiments so far have just involved using basic primitives like spheres, cubes and cones. Hopefully I'll have some examples to post up here soon!</p>
]]></content:encoded>
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		<item>
		<title>Copperfield Interactive Banner</title>
		<link>http://blog.smallestworld.net/2007/work/copperfield-interactive-banner/</link>
		<comments>http://blog.smallestworld.net/2007/work/copperfield-interactive-banner/#comments</comments>
		<pubDate>Wed, 19 Sep 2007 03:11:22 +0000</pubDate>
		<dc:creator>Jim</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://james-wright.com/2007/misc/copperfield-interactive-banner/</guid>
		<description><![CDATA[I built this interactive banner about 6 months ago, it is meant to be a nice little piece of eye candy for the site and was actually pretty fun to make. You can check it out by clicking the image below.
.
]]></description>
			<content:encoded><![CDATA[<p>I built this interactive banner about 6 months ago, it is meant to be a nice little piece of eye candy for the site and was actually pretty fun to make. You can check it out by clicking the image below.</p>
<p><a href="http://www.copperfield.ca/" target="_blank" title="Copperfield Interactive banner"><img src="http://james-wright.com/wp-content/uploads/2007/09/copperfield.jpg" alt="Copperfield Interactive banner" /></a><a href="http://copperfield.ca/" title="Copperfield Banner" target="_blank"></a>.</p>
]]></content:encoded>
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